F1 2010 is the official game of the 2010 FIA FORMULA ONE WORLD CHAMPIONSHIP and will include all of the season’s teams, drivers and circuits. The game will also feature a highly advanced damage model, fully dynamic weather system and extensive competitive multiplayer options. In production at Codemasters Studios Birmingham, F1 2010 is being developed on the EGO Game Technology Platform, an evolution of the game engine that powered Codemasters’ critically acclaimed Colin McRae: DiRT 2 and Race Driver: GRID racing games. F1 2010 will be released in September 2010 for PC, PlayStation 3 and Xbox 360. www.formula1-game.com This second developer diary, focussing on the game’s realistic car handling, features new gameplay footage. Former Brawn GP test driver Anthony Davidson, who has been embedded into the Codemasters F1 2010 team, explains the unique ‘twitchy’ way in which F1 cars handle and how this is translated into authentic gameplay. His experience, combined with real world data and feedback from the teams, drivers and tyre manufacturers is enabling the F1 2010 team to bring alive the sensation of being an F1 racing driver like never before. As in real life, aerodynamics plays a pivotal role in racing, and players will feel how cars can corner at extremely high speed yet perform very differently at lower speeds. Please don’t forget to SUBSCRIBE to www.youtube.com – Rapid firing the latest game news, trailers, screens and art that true players don’t wanna miss out on.

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